Tichu Card Game Review

Posted by naharazizi on Thursday, October 13, 2011



Work together with its partners and humiliate your opponents in Tich, exciting and volatile trick taking card game! Use your skills of strategy and teamwork in order to rid his hand of cards before your opponents can. Use the powerful influence of a single card, such as dragons, phoenixes and a dog. Using trust deals, card trick bombs and deductive reasoning to get ahead of your opponents. The risk is all in the quest for victory!

Tich, whose name in Chinese means something like "suggest" or "put forward", the fast pace trick-play card game with roots in Asia. It bears strong similarities Chor Dai Dee and Da Lao Er Chinese card games that are extremely popular in East Asia. There are elements of the bridge and poker in the game, and this blend of style and mechanics has created a very popular card igra.Tichu Asian variation of this card game is designed by Urs Hostetler in 1991 and has steadily gained a growing fanbase.

Tich is mainly played 2 teams with 2 players each (although the game can accommodate 3-6 players in total). You can sit by your mate and your team goal is to score more points than their opponents in every game and the games continue until one team reaches the goal of bodova.Sto points up for grabs each game, the goal is usually the result of a thousand.

The game is played using a standard 52-card deck contains 4 suits of 13 cards each, plus an additional 4 special cards unique to this igru.Igra using tricks that are very similar to poker hands. You can play a card, money, number of pairs, three-of-a-kind, full houses, straights and at least 5 cards.

The basic premise of the game is quite simple: to bring a player opens a round by playing a trick, and the players take turns playing tricks that are of the same species and of greater value than previously played the trick. After everyone passes, the player who has played the last trick wins all cards played that round, and he gets to start a new round of playing any trick in his hand. For example, a player opens the round with a pair of 4-a. Player B passes or because there is no money in hand or decides not to play. Player C plays a couple of 7 years. D The player then plays a couple of Queens. After everyone else passes (opting not to play more doubles), player D wins the round and said that all the cards on the table, and then starts a new round of playing a full house.

Winning cards played in each round is what scores points. However, only a few cards worth anything. 5-worth 5 points, and 10 kings worth 10 points svaki.Druge normal cards are worth nothing, and merely acts as a tool for you to win points kartice.Igra continues until one player "goes to" The surge ruku.Igra continues with remaining players, until only one player left. Each partnership then the amount of points they earned that game. You are penalized for coming in last, however. The last player must make all the cards to win the game the first player who went out, and all remaining cards in your hand to your opponent

As you can see, this is a game where teamwork and strategy required to win (although the partners may not discuss strategy during the game). You must make sure your team wins the round at which point the card are included. You also need to make sure that you are the last player left in the game. In addition, if the whole team going before any of your opponents can point cards do not matter and your team earns a whopping 200 points!

Unfortunately, it was just the basics. Tich has a lot of other rules to keep the game interesting and challenging. As mentioned before, there are four special cards in the game. They Mahjong, Dog, Dragon and Phoenix, and each has its sposobnosti.Igrač with Mahjong card gets to play first trick, and can force the card to play. Playing Dog daje lead to your partnera.Zmaj is the highest value of a card, also worth 25 points. However, you must give all the cards you won that round (including Dragon) on protivnika.Phoenix acts as a wild card and can be played with any trick, but it comes with a hefty -25 point penalty.

There are tricks you can play called "bombs". If you have four of-a-kind or straight flush, it sounds like a bomb, and you can use it to stop any round and immediately take the lead. However, Shell can also be interrupted by an even bigger bomb. Lots of fun! There are several other rules of the game. At the beginning of each game, you must pass card for every other player, so little impact on the quality of the other players' hands. Before each player plays his first card, they also have the opportunity to invite Tich. This means that they are announcing that they will "come out" first. If not, they win a bonus of 100 points. But if not, they lose 100 points. You can also call the Grand Tich when only 8 maps (of 14) are dealt with. It works the same as Tich call, but the bonus (or loss) is 200 points!

Many of the rules of the game may seem daunting, and it may take some time to learn, especially for players who are new to this game genre or have not experienced trick-playing card games like bridge before. However, once you get the hang of it, you'll find that it becomes a game full of strategy, teamwork, guessing and second guessing. And if your gaming group is the diversity of risk, always call or Grand Tich Tich will turn into a suspenseful and exciting game play point of water can swing wildly until the very end.

Tich was a great game you can play a lot of times, without getting dosadno.Razina thinking, planning and tricking the game may even rival that of the bridge. Suffice it to say, if you're willing to learn rules of the game, you will be rewarded with hours of fun! You will like Tich if you like the second trick taking card games such as bridge, hearts or 500

Rating: 4.5/5.0
Complexity: 3.5/5.0
Playing time: 1 - 1.5 hours
Number of Players: 3-6 players